pygame.display.update() clock.tick(60)
seal.draw(screen)
# Draw eyes pygame.draw.circle(screen, BLACK, (self.x - self.radius // 2, self.y - self.radius // 2), self.radius // 5) pygame.draw.circle(screen, BLACK, (self.x + self.radius // 2, self.y - self.radius // 2), self.radius // 5)
while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit()
import pygame import sys
Before running the script, ensure you have Pygame installed. You can install it via pip:
pip install pygame Here's the script:
# Set up some constants WIDTH, HEIGHT = 800, 600 WHITE = (255, 255, 255) GREY = (128, 128, 128) BLACK = (0, 0, 0)